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  1.  42
    If it looks like a dog: The effect of physical appearance on human interaction with robots and animals.Anne M. Sinatra, Valerie K. Sims, Matthew G. Chin & Heather C. Lum - 2012 - Interaction Studies 13 (2):235-262.
    This study was designed to compare the natural free form communication that takes place when a person interacts with robotic entities versus live animals. One hundred and eleven participants interacted with one of four entities: an AIBO robotic dog, Legobot, Dog or Cat. It was found that participants tended to rate the Dog as more capable than the other entities, and often spoke to it more than the robotic entities. However, participants were not positively biased toward live entities, as the (...)
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    If it looks like a dog: The effect of physical appearance on human interaction with robots and animals.Anne M. Sinatra, Valerie K. Sims, Matthew G. Chin & Heather C. Lum - 2012 - Interaction Studiesinteraction Studies Social Behaviour and Communication in Biological and Artificial Systems 13 (2):235-262.
    This study was designed to compare the natural free form communication that takes place when a person interacts with robotic entities versus live animals. One hundred and eleven participants interacted with one of four entities: an AIBO robotic dog, Legobot, Dog or Cat. It was found that participants tended to rate the Dog as more capable than the other entities, and often spoke to it more than the robotic entities. However, participants were not positively biased toward live entities, as the (...)
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    If it looks like a dog.Anne M. Sinatra, Valerie K. Sims, Matthew G. Chin & Heather C. Lum - 2012 - Interaction Studies. Social Behaviour and Communication in Biological and Artificial Systemsinteraction Studies / Social Behaviour and Communication in Biological and Artificial Systemsinteraction Studies 13 (2):235-262.
    This study was designed to compare the natural free form communication that takes place when a person interacts with robotic entities versus live animals. One hundred and eleven participants interacted with one of four entities: an AIBO robotic dog, Legobot, Dog or Cat. It was found that participants tended to rate the Dog as more capable than the other entities, and often spoke to it more than the robotic entities. However, participants were not positively biased toward live entities, as the (...)
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